Update 1.1 (Official Release)
MoleMan » Devlog
This Update marks MoleMan's official Release!
Version Highlights:
- Online Leaderboard
- Two new Gamemodes
- New Endscreen
- Sounds added
- Controller Suppport added
- New Score Calculation
- Bugfixes & Optimizations:
The detailed Changelog:
- New:
-Added Account Registration/Login using PlayFab*
-Requires Username & Password
-Is only used for Online Leaderboard at the moment
-Added Online Leaderboard*
-Shows the Top10 Players in the Main Menu
-Toggable through Button in Main Menu after logged in
will be saved online and the top 10 players can be shown in the main menu leaderboard
-Added Particles & Animation when Hearts are spawned
-Added Particles when Moles are paired
-Added Highscore Text Animation
-Added Shadow to Pause Menu Settings Icon
-Added Button Hover & Pressed Color Tint Animations
-Added a Header to the Choose Difficulty Menu
-Added a Pop-Up which occurs whenever you want to reset your Highscores
-Added Twitter & Itch.io Buttons to the Main Menu
-Added Screenshot Support
-Default Key is "F6"
-Screenshots will be stored in "%Gamefolder%/Screenshots/"
-Added Button Navigation with Keyboard
-Added Endless Mode based of Extreme Difficulty
-Added Training Mode based of Easy Difficulty and without Ducks
-Added Full Controller Support
-Navigating Menu/MoleMan with left Stick
-Aiming with right Stick
-Taking Screenshots with "L"
-Shooting Hearts with "R"
-Pause with "Start"
-Added additional Ingame Overlay Counters for Hearts & Moles missed
-Added Text & Player Animation in Case of Game Over
-Added Smooth Transitions
-Added Music for Endscreen
-Added Sounds for Heart shot, Heart spawn, Moles paired, MoleMan fly up/down, MoleMan hit and UI Elements
- Changed:
-Improved Ingame Overlay
-Made Background of Results half transparent
-Changed the sprite of the rotated heart to be more in line with the overall Graphics
-MoleMan now uses Unity's Input Manager instead of direct key binds
-Changed the Max Score (Before: 100 | Now: 1000)
-Changed the way how the score is calculated:
-Before: MolePairs * 10 - (Hearts Missed + Moles Missed)
-Now: MolePairs * 100 - (Hearts Missed + (Moles Missed * 10))
-The Minimum Score is now "0"
-Moved the Button to Reset Highscores into the Difficulty Choosing Menu
-MoleMan now changes his position on the Y-Axis smoothly (Changes faster with higher speed)
-Updated Settings UI Visuals for Resolution, Language and Volume Elements
-Updated UI Background Sprites
-Updated a lot of Text UI Elements
-Updated one Duck Formation Prefab
- Bugfixes:
-Fixed Rare Bug which caused that MoleMan could fly through ducks
-Fixed a Bug which caused that the heart would be shot after the game has been unpaused
-Fixed that the amount of missed hearts wasn't counted correctly
-The Background Clouds are no longer moving at a fixed speed
-Now when you pause ingame the default Pause Pop-Up will show first
-The chosen Refreshrate is now correctly applied
-Fixed Tiling of some Background Elements
-UI should now correctly scale with window size
-Counter UI Elements should now be correctly displayed in lower window sizes
-Corrected Main Menu Button Sprites
-Corrected Position & Background of the Ingame Settings Menu
-The Heart no longer rotates when the Game is paused
- Optimizations:
-Updated to Unity Engine 2018.3.12f1
-Objects that are no longer visible by the camera are now deleted
(Before long sessions could have become very laggy)
-Added Anti Aliasing to the Rotated Heart Sprite
-Changed from using Smooth Delta Time to Normal Delta Time when handling updates
-Optimized Collision Detections
-Optimized Camera & Object movement
-However on lower resolutions some sprite movements could still appear a bit laggy
-The Application's target Framerate is now being set to the chosen Refreshrate
-This should in theory make the whole Gameplay smoother and has a smiliar effect to V-Sync
Files
Web-Build.zip Play in browser
Apr 13, 2019
MoleMan_Windows.zip 21 MB
Apr 13, 2019
Get MoleMan
MoleMan
sidescroller, autorunner, 2d, languages, mouse, keyboard, moles, flying, controller, online leaderboard, highscores
Status | Released |
Authors | LamaZ Game Studio, realKG20 |
Genre | Action, Platformer, Shooter |
Tags | 2D, Arcade, autorunner, Casual, Pixel Art, Retro, Singleplayer, Unity |
Languages | Danish, German, English |
Accessibility | Configurable controls |
More posts
- The End of MoleMan & Sprites Released - Free to use!Jun 06, 2019
- Update 1.101 (WebGL is back!)May 24, 2019
- Update 1.101 (Windows, MacOSX & Linux)May 22, 2019
- Update 1.1 (Linux & MacOSX)Apr 16, 2019
- Update 1.03(WebGL)Mar 06, 2019
- Update 1.03Mar 04, 2019
- Update 1.02Mar 02, 2019
- Update 1.01bFeb 27, 2019
- Update 1.01Feb 27, 2019
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